Help: Suggestion for dev setup for experimenting with hoot/spritely

For setting up tools like this, I found learning from text pretty challenging.

A 3 to 5 minute “getting started with goblins/hoot/spritely” video would fill in all sorts of gaps about what I should expect to see, how long things take, and so on.

A slightly longer version that includes common problems and how to troubleshoot them could be nifty too, though at that point, getting together real-time (see: office hours) can take less time than producing a video.

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