Environment variable like `GUILE_LOAD_PATH` but for `guild`?

Hi,

I have tried using GUILE_LOAD_PATH with guild compile-wasm …, but it failed with a “module not found”.

Is there another environment variable like GUILE_LOAD_PATH but for guild?

Many thanks,
Yuval Langer.

guild is the general Guile build tool. Hoot extends it. To add to the Hoot load path you can either use the -L flag or the HOOT_LOAD_PATH environment variable.

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I have written a bug report about it instead of a patch because I am not knowledgeable enough to actually adapt the GNU Guile manual into the Spritely Hoot manual, but I hope it helps a tiny bit.

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