What editor should I use for Hoot?

Hello!
I forked the hoot-game-jam-template and am currently working on my game for the game jam.

However, I’m using VSCode, and I forgot that Lisps for some reason don’t like VSCode :sweat_smile:

Should I switch to emacs, and does Hoot have a geiser implementation?

Emacs is obviously a great choice with the best scheme support, however I actually use vscode full time to write scheme code. I created a plugin to do so Guile Scheme Enhanced - Visual Studio Marketplace it supports both syntax highlighting but most importantly, it indents the code as you’d expect. I do want to mention though I’d probably say the plugin is alpha quality so expect quite a few rough edges.

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@tsyesika answered the editor question nicely so I’ll just add that Hoot currently does not have a Geiser implementation. That’s on our to-do list!

Oh! This is the plugin ive been using! Thank you very much!

Edit: I think the version on the vscode marketplace is a bit out of date though lol, i think i should figure out how to update to the git master version

~~Okay tried building that from source, and no dice~~

EDIT: Nevermind, it was a WSL issue