We are pleased to announce the release of Spritely Goblins v0.13.0! Goblins has gotten much more powerful in this release with its new persistence system (I see there’s already a thread about it on the forum, planning on replying to that in a few!) and its new IO abstraction. These were two of the most desired features for Goblins: a way to resume a program later, and a way to handle external IO in a way that’s goblins’y.
There’s a lot of exciting stuff in this release! We can’t wait to see what people build with it!