Spritely Goblins v0.13.0: Object Persistence and Easier IO!

We are pleased to announce the release of Spritely Goblins v0.13.0! Goblins has gotten much more powerful in this release with its new persistence system (I see there’s already a thread about it on the forum, planning on replying to that in a few!) and its new IO abstraction. These were two of the most desired features for Goblins: a way to resume a program later, and a way to handle external IO in a way that’s goblins’y.

There’s a lot of exciting stuff in this release! We can’t wait to see what people build with it!