Hi there! I’m interested in REPL-driven-development when making games with Hoot (full disclosure: I’m still learning Scheme and a lot of concepts are alien to me).
I have the latest version of the game template from codeberg, and I run:
guix shell
make serve
which outputs:
hoot compile -L modules --bundle -o game.wasm game.scm
wrote `game.wasm'
hoot server
Hoot development web server started
Listening for HTTP requests on: 127.0.0.1:8080
Listening for REPL clients on: 127.0.0.1:37146
Working directory: /home/gonzalo/Code/games/reading/hoot-game-jam-template
Then, in Emacs I run connect-to-guile and pass in localhost and 37146, but I get this error:
Error: Connection failed
No control WebSocket
Process Guile REPL connection broken by remote peer
I’m sure this is an error in my environment, but I’d appreciate help in figuring it out.
Thanks in advance.