The autumn edition of the biannual Lisp Game Jam I co-host starts on 10/30! This is a casual, 10-day long game jam where participants can make whatever game they want using their favorite Lisp implementation. Since this is the Spritely forum, of course I’m going to encourage using Hoot, our implementation of Scheme on WebAssembly. Games built with Hoot run directly in the web browser and are thus very easy for others to play.
The Hoot game jam template repository on Codeberg has everything you need to get started. It includes:
- Bindings to the necessary web APIs to make an interactive game with HTML5 canvas
- A Makefile for compiling, running a development web server, and generating a .zip bundle for uploading to itch.io
- A very simple Breakout-like example game that demonstrates how to put all the pieces together
Some games made with Hoot for past jams:
- Cirkoban by David Thompson, Juliana Sims, Christine Lemmer-Webber
- Strigoform by David Thompson, Christine Lemmer-Webber
- shields tyvm by podatus
Happy hacking to all that choose to join in!