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From Fediverse to Fantasary and Peopleverse
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3
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333
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January 10, 2026
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Shared Memory, GPU access in Genode, a capability-based OS framework
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3
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236
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January 10, 2026
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Spritely on Genode - Can it use the kernel's capabilities?
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6
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253
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January 9, 2026
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Please Review: The Heart of Spritely (HoS)
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69
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1364
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January 6, 2026
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UCAN and Ocap Model
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2
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133
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December 15, 2025
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Disable AI anti-features
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1
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142
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December 15, 2025
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What editor should I use for Hoot?
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5
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234
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December 14, 2025
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Next office hours on 12/10
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1
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101
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December 9, 2025
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How do I handle JS runtime errors in Guile Hoot?
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3
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88
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December 5, 2025
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Composing capability security and conflict-free replicated data types
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0
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51
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November 24, 2025
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GoblinShare: Secure, Peer-to-Peer File-Sharing with Goblins
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0
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66
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November 18, 2025
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Hoot FFI: Map JS arrays to Scheme lists
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4
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112
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November 12, 2025
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Using game libraries with Hoot like Phaser or Three.js
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2
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106
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October 30, 2025
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Next office hours on 10/29
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5
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189
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October 29, 2025
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Hoot 0.7.0 released
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2
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88
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October 22, 2025
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Goblins 0.17.0 released
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1
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81
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October 16, 2025
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Hoot runtime module compilation error
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1
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36
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October 13, 2025
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How to pass global state between modules effectively?
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3
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163
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October 6, 2025
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iPhone/iOS support for Hoot?
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5
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185
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September 21, 2025
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Shepherd × Goblins update
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4
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206
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September 18, 2025
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Next office hours on 9/24
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0
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80
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September 15, 2025
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Guile Hoot Puzzle Game!
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3
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121
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September 14, 2025
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WebRTC, Goblins and Peer-to-Peer Games
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4
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190
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September 9, 2025
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Next office hours on 27th of August
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1
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117
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August 27, 2025
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On-sever, persistence, and reconnection - best practices?
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0
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79
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August 25, 2025
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How should i define the param type of console-log?
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6
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146
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August 5, 2025
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Next office hours on 7/30
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3
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107
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July 30, 2025
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Blog Post: Building interactive web pages with Guile Hoot
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2
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277
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July 28, 2025
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Trying to import srfi-1's unfold, but getting `hoot/library-group.scm:1097:27: unbound top-level #("game.scm" 135 27) unfold`
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11
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109
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July 28, 2025
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GNU Guile arrays implementation in Spritely Hoot?
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2
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152
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July 26, 2025
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