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Getting started with Guile and Guile-Studio
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2
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321
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April 12, 2026
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Vector Drawing Library for Hoot
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3
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204
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April 9, 2026
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Continuing Mandy: most valuable next steps?
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2
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173
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March 26, 2026
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EnvDraw in Hoot
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2
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123
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March 25, 2026
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EFF Blog Post:Spritely and Veilid: Exciting Projects Building the Peer-to-Peer Web
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3
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285
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March 20, 2026
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Spritely @ QCon London on 3/18
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3
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115
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March 18, 2026
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Hoot 0.8.0 released
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0
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98
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February 25, 2026
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Next office hours on 2/25
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0
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70
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February 19, 2026
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Spritely @ FOSDEM
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3
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541
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February 14, 2026
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Mandy: ActivityPub on Goblins
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7
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248
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January 28, 2026
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In Guile Hoot how to pass arrays between JS Runtime and Guile?
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1
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126
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January 18, 2026
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Approaches to Delay Tolerant Networking
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15
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1089
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January 10, 2026
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From Fediverse to Fantasary and Peopleverse
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3
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360
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January 10, 2026
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Shared Memory, GPU access in Genode, a capability-based OS framework
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3
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288
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January 10, 2026
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Spritely on Genode - Can it use the kernel's capabilities?
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6
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334
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January 9, 2026
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Please Review: The Heart of Spritely (HoS)
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69
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1736
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January 6, 2026
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UCAN and Ocap Model
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2
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174
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December 15, 2025
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Disable AI anti-features
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1
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171
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December 15, 2025
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What editor should I use for Hoot?
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5
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297
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December 14, 2025
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Next office hours on 12/10
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1
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118
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December 9, 2025
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How do I handle JS runtime errors in Guile Hoot?
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3
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134
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December 5, 2025
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Composing capability security and conflict-free replicated data types
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0
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63
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November 24, 2025
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GoblinShare: Secure, Peer-to-Peer File-Sharing with Goblins
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0
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79
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November 18, 2025
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Hoot FFI: Map JS arrays to Scheme lists
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4
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173
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November 12, 2025
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Using game libraries with Hoot like Phaser or Three.js
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2
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150
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October 30, 2025
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Next office hours on 10/29
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5
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239
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October 29, 2025
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Hoot 0.7.0 released
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2
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114
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October 22, 2025
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Goblins 0.17.0 released
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1
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101
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October 16, 2025
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Hoot runtime module compilation error
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1
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54
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October 13, 2025
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How to pass global state between modules effectively?
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3
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214
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October 6, 2025
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