# Guile Hoot Puzzle Game!

**URL:** <https://community.spritely.institute/t/guile-hoot-puzzle-game/760>\
**Category:** Uncategorized\
**Tags:** games, fun\
**Created:** [August 22, 2025, 1:57am UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760 "2025-08-22T01:57:57Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![kryptec](https://avatars.discourse-cdn.com/v4/letter/k/f05b48/32.png) [@kryptec](https://community.spritely.institute/u/kryptec)\
**Post date:** [August 22, 2025, 1:57am UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760/1 "2025-08-22T01:57:58Z")

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Hi y’all,

I used @dthompson’s game jam template to make a small puzzle game. You can take the URL for any image and it will turn it into a puzzle, or just get a random one from some public domain images I selected. There’s plenty to improve on it still, but it’s working enough for now.

It’s the first thing I’ve really made with scheme, and I’m starting to see why people like it so much. That being said, the code is probably a bit of a monstrosity since I don’t really have a feel for scheme style or best practices yet. Happy to take any feedback people might have!

The code is here if anyone wants to take a peak: [Elliot Martin / puzzled · GitLab](https://gitlab.com/kryptec/puzzled)

I’m hosting it on Cloudflare pages here: [https://puzzled.do-ocracy.ca/](https://puzzled.do-ocracy.ca/)

The plan is next to learn goblins by expanding it to let people work on puzzles together, though we’ll see if I keep at it.

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**Author:** ![dthompson](https://yyz2.discourse-cdn.com/flex030/user_avatar/community.spritely.institute/dthompson/32/95_2.png) [@dthompson](https://community.spritely.institute/u/dthompson)\
**Post date:** [August 25, 2025, 1:46pm UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760/2 "2025-08-25T13:46:50Z")

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This is awesome, @kryptec! Thank you for sharing. Please do update if you manage to add in multiplayer via Goblins. 🙂

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**Author:** ![alanz](https://yyz2.discourse-cdn.com/flex030/user_avatar/community.spritely.institute/alanz/32/261_2.png) [@alanz](https://community.spritely.institute/u/alanz)\
**Post date:** [September 13, 2025, 10:45pm UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760/3 "2025-09-13T22:45:15Z")

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Thanks for updating the puzzle. I find it curiously satisfying to have a go at them

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**Author:** ![kryptec](https://avatars.discourse-cdn.com/v4/letter/k/f05b48/32.png) [@kryptec](https://community.spritely.institute/u/kryptec)\
**Post date:** [September 14, 2025, 4:17am UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760/4 "2025-09-14T04:17:26Z")

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I’m delighted to find someone besides me has been playing it.

Happy to take any feedback you might have, though no promises I’ll get to it. There are a few changes I’ve been meaning to implement, but life has been busy lately.

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**Author:** ![kryptec](https://avatars.discourse-cdn.com/v4/letter/k/f05b48/32.png) [@kryptec](https://community.spritely.institute/u/kryptec)\
**Post date:** [September 7, 2026, 11:16pm UTC](https://community.spritely.institute/t/guile-hoot-puzzle-game/760/5 "2026-09-07T23:16:06Z")

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I’ve now got async calls working to use the wikimedia picture of the day, so there will be no lack of puzzles now. It loads a bit slow, so I think I would need to add caching or something to speed things up, but I’m calling it good enough for now.

The plan is still to try some goblins stuff next, though it may be a while at the rate I’m going 😅
